Some of my earliest (and most memorable) creative moments include making cardboard tracks for Hot Wheels cars at age 5, drawing a manga-style portrait of my grandma & I at age 9, and superimposing DaFont typefaces over point-and-shoot photos at age 12. In each of these cases, I’d find joy in iteration—I probably liked making (somewhat unnecessary) multiples of things because I was, and still am, very curious by nature! Beyond areas of art/design, music was a large part of my childhood. I played the violin, drums, and trumpet (an inevitable outcome of having a music teacher as a mother), and was always really intrigued by music videos. This fostered an interest in audiovisuals and motion graphics. I also grew to love lettering and architectural form. I’d attribute this to my upbringing in Bangkok, and summers spent in Kolkata (where I’d visit family), as both cities were saturated by neon/LED/hand-painted signs. I eventually decided to study graphic design, as I was interested in it’s core idea of communication. I also liked how it wasn’t necessarily tied to a specific medium, and allowed me to synthesize and apply my range of creative interests/experiences.
Only break the rules once you’ve mastered them, go offline more often, and don’t sweat the small stuff...!
Design could potentially become more fluid, blurring boundaries between differing mediums and creative disciplines. I think print and digital content in particular could have more of a symbiotic relationship, as there’d possibly be a growing interest in making intangible virtual spaces more tactile, and tangible physical objects more interactive. I’m not sure how this’ll manifest (VR supplemented by textiles? Books used solely for projection mapping?), but I know I’d adapt by continuing to educate myself on all the changes, without losing sight of timeless design sensibilities.
Year of living in a fun/hellish simulation that keeps glitching.